Nature

Strikes, poisons, and shuts down healing.
In combat
A strike plus poison: the slowest damage-over-time in the game, and the only one that also cuts the target's healing for as long as it lasts. Against anything that sustains itself the heal reduction is usually worth more than the damage, and nature legendaries push that reduction high enough to effectively delete an enemy's regeneration.
How the tree routes
Power scales the strike, the tier-6 aura and the tier-9 signature both deepen the heal cut, and proc gains raise how often the poison lands.
Best for
Anything that heals - world bosses, sustain builds in the arena, and the several dungeon bosses whose whole plan is outlasting you.
Species

Green Sprout
Common

Rootling Helper
Common

Seedling Fang
Common

Leafling
Common

Fern Beetle
Rare

Thorn Rosehog
Rare

Forest Dryadkin
Epic

Ancient Elder Seed
Legendary
