Earth

Strikes and stuns.
In combat
A slightly heavier strike than the other damage elements, plus a roll to stun. A stunned enemy loses its turn outright, so the value compounds: every stun is damage you do not take and a turn you gain. Earth's stun chance climbs higher with investment than any other element's headline number.
How the tree routes
Earth is the one element that resolves its control off a dedicated stun chance rather than proc, so the tree's proc nodes are redirected into stun rather than being dead. Power still scales the strike.
Best for
Fights you are not confident about. Stun is the only pet effect that is worth more the closer a fight is, which makes earth the safest general-purpose pick.
Species

Life Pebble
Common

Mossy Buddy
Common

Dustling
Common

Mossling
Common

Stone Jamba
Rare

Burrow Crawler
Rare

Mini Golem
Epic

Titan Fragment
Legendary
